Monday, November 21, 2011

Ch-ch-ch-changes.

Hello again. Pressure is beginning to build as the deadline draws near and a lot of changes have been made. I have changed my touch screen interface 3 times, but it is finally done and will not be changing anymore (thank goodness). The Salt Lake Valley is complete, as well as the lake, stream, clouds, and trees with all of their varying states. I just need to get my butt in gear and create the city/suburban icons that will pop up as the population increases. Adam has been hard at work on the awards and they are looking awesome so far. I can feel the stress building, but our team is pulling through it really well. I am quite proud of our team. Some other changes that have been made from our first draft of the game: the board is no longer on the big screen but on the touch screen, hence the constant changing of the interface.

Some personal goals: I have been procrastinating much more than usual lately. This is unacceptable and I really need to pick up the slack. I have resisted the temptation of MW3 and Skyrim so far but I am still not getting as much work done as I should. It is letting the team down. So, I will now work harder to get my stuff done in a more timely manner.

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